HL2

Got some good dish on TF2? Got a heads up on a new patch/update?

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boat
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Post by boat » Fri Mar 09, 2007 12:43 pm

sadly, im not surprised... :? :cry: :roll:

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Re: HL2

Post by [NME]T-Bone » Tue Sep 11, 2007 4:20 pm

HL2 orange box is now available as a preorder. As a bonus, if you have mutiple steam accounts you can send yourself a gift of HL2 and/or HL2:ep1. ;)
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Re: HL2

Post by boat » Tue Sep 11, 2007 4:40 pm

dirtiness! look at em trying to undercut fortress-forever! tsk tsk! :pbt:
Pre-purchase The Orange Box before the October 10 release to save 10% off the regular price and get exclusive access to the Team Fortress 2 beta on September 17.
**edit:

wait a sec, the steam news is dated sept 6th...FF announced their release yesterday the 10th. now...was that steam news really released on the 6th, because thats a pretty juicy news bit to get overlooked for 5 days :-? sooo...was that news item really released on the 6th and noone noticed, or did they release it today, and date it like it was released on the 6th...? :?: :P

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Re: HL2

Post by [NME]T-Bone » Tue Sep 11, 2007 5:01 pm

I thought tf2 and portal were supposed to come packaged with Ep2, but the steam site doesn't show it that way.
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will fall like a house of cards. Checkmate."

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Re: HL2

Post by [NME]T-Bone » Wed Sep 12, 2007 8:17 am

[NME]T-Bone wrote:I thought tf2 and portal were supposed to come packaged with Ep2, but the steam site doesn't show it that way.
Ahhh... the bastages did say that. Last paragraph says it all.
T-Bone

"If we hit that bullseye, the rest of the dominos
will fall like a house of cards. Checkmate."

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Re: HL2

Post by [NME]T-Bone » Wed Sep 12, 2007 12:47 pm

ahhhh, there was supposed to be a black box edition.

http://www.gameinformer.com/News/Story/ ... .17430.htm

Ok, from an interview on Aug 27.

GI: When you were going through the whole planning out the game and considering this to be a trilogy, did you have the Orange Box in mind, or was that something that came into focus later?

Newell: No, that was sort of opportunistic when we were looking at how schedules were marrying up. It seemed that clear that these three projects were converging on similar schedules so we said, “Okay, let’s go ahead.” If we were being customers, it seemed like a really nice package. That’s what drove our thinking behind combining them together into the Orange Box.

GI: So why drop the Black Box for PC owners?

Newell: That was resistance from the retailers. They didn’t want more than one SKU. If we were going to do the one SKU, we were going to do the one where we put everything into it rather than making people buy separate stuff. On Steam, obviously, we have a lot more flexibility in terms on how we package stuff.

GI: Will it be available separately on Steam?

Newell: We’re going to announce specific stuff. But we’re probably going to have a bunch since there are no shelf-space issues on Steam, so we’ll have a bunch of different offerings. All the multiplayer products, all the single player products…So we’ll just try to figure out the most popular ways that people will want to buy it.

GI: So do you think that will change before launch?

Newell: We’re going to give ourselves the option of changing that before launch, yes.
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Re: HL2

Post by Cobra » Mon Oct 15, 2007 8:48 am

Anyone playing the second episode? So far I really like it. I just reached the White Forest.

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Re: HL2

Post by [NME]T-Bone » Mon Oct 15, 2007 10:53 am

Cobra wrote:Anyone playing the second episode? So far I really like it. I just reached the White Forest.
finished it yesterday. it's got a kick arse ending! i'll probably replay it sometime soon as i want to try to get more of the achievments accomplished. i knew i should have grabbed that garden gnome. ;)
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Re: HL2

Post by Cobra » Tue Oct 16, 2007 6:50 am

Ahhhh man. Im stuck at the sawmill trying to kill the striders. Any suggestions?

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Re: HL2

Post by [NME]T-Bone » Tue Oct 16, 2007 7:19 am

when approaching a new group of strider/hunters, remain in the car and try to take out as many hunters with the car before trying to destroy the strider. use the energy balls (secondary weaopon on the plasma rifle) for a 1 shot 1 kill on the remaining hunters... and be quick at shooting the strider bombs. they will shake them off. also, most of the buildings have health and a resupply of weapons.
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Re: HL2

Post by Cobra » Tue Oct 16, 2007 2:04 pm

Im using the mouse for forward control. How do you steer the car with the keyboard? I sure cant worth a flip.

energy balls (secondary weaopon on the plasma rifle) Hummm, havent thought of that. Not enough RPG missles.

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Re: HL2

Post by [NME]T-Bone » Tue Oct 16, 2007 3:09 pm

The movement keys move the car as well as walking. I always bind mine to the arrow keys, but by default it should be a,s,w,d where
a = left
s = back
w = forward
d = right

Since I use my arrow keys, I bind my "run" key to the right-shift, which is also the turbo when in the car. ;)
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"If we hit that bullseye, the rest of the dominos
will fall like a house of cards. Checkmate."

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Re: HL2

Post by Cobra » Wed Oct 17, 2007 6:10 am

Ah man, I didnt know I was so close to the end. What no preview of the 3rd eposode?

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